| NAME | SYNOPSIS | DESCRIPTION | SEE ALSO | COLOPHON | |
|  | 
io_uring_recvmsg_out(3)      liburing Manual      io_uring_recvmsg_out(3)
       io_uring_recvmsg_out - access data from multishot recvmsg
       #include <liburing.h>
       struct io_uring_recvmsg_out *io_uring_recvmsg_validate(void *buf,
                                                              int buf_len,
                                                              struct msghdr *msgh);
       void *io_uring_recvmsg_name(struct io_uring_recvmsg_out *o);
       struct cmsghdr *io_uring_recvmsg_cmsg_firsthdr(struct io_uring_recvmsg_out *o,
                                                      struct msghdr *msgh);
       struct cmsghdr *io_uring_recvmsg_cmsg_nexthdr(struct io_uring_recvmsg_out *o,
                                                     struct msghdr *msgh,
                                                     struct cmsghdr *cmsg);
       void *io_uring_recvmsg_payload(struct io_uring_recvmsg_out *o,
                                      struct msghdr *msgh);
       unsigned int io_uring_recvmsg_payload_length(struct io_uring_recvmsg_out *o,
                                                    int buf_len,
                                                    struct msghdr *msgh);
       These functions are used to access data in the payload delivered
       by io_uring_prep_recvmsg_multishot(3).
       msgh should point to the struct msghdr submitted with the request.
       io_uring_recvmsg_validate(3) will validate a buffer delivered by
       io_uring_prep_recvmsg_multishot(3) and extract the
       io_uring_recvmsg_out if it is valid, returning a pointer to it or
       else NULL.
       The structure is defined as follows:
           struct io_uring_recvmsg_out {
                   __u32 namelen;    /* Name byte count as would have been populated
                                      * by recvmsg(2) */
                   __u32 controllen; /* Control byte count */
                   __u32 payloadlen; /* Payload byte count as would have been returned
                                      * by recvmsg(2) */
                   __u32 flags;      /* Flags result as would have been populated
                                      * by recvmsg(2) */
           };
       *  io_uring_recvmsg_name(3)
          returns a pointer to the name in the buffer.
       *  io_uring_recvmsg_cmsg_firsthdr(3)
          returns a pointer to the first cmsg in the buffer, or NULL.
       *  io_uring_recvmsg_cmsg_nexthdr(3)
          returns a pointer to the next cmsg in the buffer, or NULL.
       *  io_uring_recvmsg_payload(3)
          returns a pointer to the payload in the buffer.
       *  io_uring_recvmsg_payload_length(3)
          Calculates the usable payload length in bytes.
       io_uring_prep_recvmsg_multishot(3)
       This page is part of the liburing (A library for io_uring)
       project.  Information about the project can be found at 
       ⟨https://github.com/axboe/liburing⟩.  If you have a bug report for
       this manual page, send it to io-uring@vger.kernel.org.  This page
       was obtained from the project's upstream Git repository
       ⟨https://github.com/axboe/liburing⟩ on 2025-08-11.  (At that time,
       the date of the most recent commit that was found in the
       repository was 2025-08-02.)  If you discover any rendering
       problems in this HTML version of the page, or you believe there is
       a better or more up-to-date source for the page, or you have
       corrections or improvements to the information in this COLOPHON
       (which is not part of the original manual page), send a mail to
       man-pages@man7.org
liburing-2.2                  July 26, 2022       io_uring_recvmsg_out(3)
Pages that refer to this page: io_uring_prep_recvmsg(3), io_uring_prep_recvmsg_multishot(3)